|
Post by babybro on Mar 23, 2009 23:35:16 GMT -5
Here is some illustration of two of my main characters from my comic. It has Cara, and her adopted little brother Angel.
|
|
|
Post by babybro on Mar 25, 2009 18:04:55 GMT -5
Eh? No critiques, comments, or responses?
|
|
|
Post by mistresslegato on Mar 25, 2009 18:19:02 GMT -5
These feel like they're sketches, not finished pieces. If you want them to be black and whites, ink them and clean up all those pencil lines You could work on her arms, making them the same length and don't accentuate her crotch area so much. It looks like she has a bulge that a woman shouldn't have. Both characters look consistent between the two different illustrations.
|
|
comixink
hanger-on
What are we if not monsters?
Posts: 49
|
Post by comixink on Mar 27, 2009 1:22:51 GMT -5
I agree with the mistress. Get some reference of females, don't be afraid to use ref my friend. When it comes to figure drawing you want to have as much practice as humanly possible. Study up on your anatomy, I recommend books by Bridgman, Hogarth, Peck, and Hamm. Those guys are awesome illustrators from way back when comics were good. Just kidding. But seriously check em' out.
|
|
|
Post by mistresslegato on Mar 27, 2009 1:47:35 GMT -5
I also have this awesome book! It's . . .ugh, I'm not home so I'm not sure of the name, but it's dynamic poses and stuff for comic book art. It's a super resource.
|
|
comixink
hanger-on
What are we if not monsters?
Posts: 49
|
Post by comixink on Mar 27, 2009 2:36:48 GMT -5
yeah, that's Hogarth. The man put out like forty books or something like that, he was crazy. There is this story about him and how he got into comics. He wasn't getting illustration work like in the thirties or forties, so he walked in to the office of the publisher that was currently publishing Tarzan comics, drew a perfect circle on a piece of paper (freehand) and then walked out. That's how he got the job.
|
|
|
Post by chargedgraphite on Mar 27, 2009 7:11:41 GMT -5
It's a good baseline to work from but be sure and connect your lines by closing the figures out...you have a lot of places that would be an inker and colorist's nightmare.
Close those lines, people are solid.
Next, be sure and relax the faces more. You have a consistant thing of making the lips tense in almost a duck-like pucker for fullness. Soften them up by practicing the curves and flexability in them. You eyes are expressive but still on the faces overall, it is bland, lifeless almost.
Example: The woman is in a defensive posture in that first shot but, it is only her body position that tells the viewer that. IF she is ready to scrap, then put her in a more expressive face showing that she is upset.
Same thing with the kid. He looks a little concerned but it doesn't look exaggerated to the point of fear.
Finally, be sure and watch your characters in your composition have purpose of being there when you draw your layouts. In an image like this, it classically potrays the reader looking through the eyes of whatever hostile force your character is facing right there...The boy is looking ' lightly concerned ' and off to another direction. If he is scared enoug hto hide the way you suggest in body posture, he certainly is going to be paying attention in the same direction as the threat.
Keep up the good work.
|
|